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| Brands | KONAMI |
|---|---|
| Release Date | 24/09/2026 |
| Suitable For | PS5 |
| Type | Video Game |
| Age | PEGI 16 |
| Genre | Horror |
Enter a world of psychological terror in Silent Hill: Townfall Day One Edition for PlayStation 5. Developed by Screen Burn Interactive and published by Konami, this standalone entry in the legendary Silent Hill franchise delivers a haunting first-person horror experience set in the isolated Scottish island town of St. Amelia.
You play as Simon Ordell, a man mysteriously called back to St. Amelia to "put things right." As he explores the fog-covered town, long-buried secrets begin to surface. Armed with limited weapons and tools, including the mysterious CRTV device that tunes into unstable signals, players must explore, evade terrifying threats, solve narrative-driven puzzles, and uncover the truth hidden beneath the static.
Set in Scotland in 1996 and experienced entirely from a first-person perspective, Silent Hill: Townfall combines intense psychological horror, atmospheric storytelling, tense survival gameplay, and disturbing mysteries that define the iconic Silent Hill series.
The Day One Edition is the perfect choice for horror fans and collectors looking to experience the newest chapter in one of gaming's most celebrated horror franchises from launch day.
Explore St. Amelia in 1996
Fog-soaked streets, abandoned communities, and forgotten corners tell their story through atmosphere and history. Reality and delusion subtly intertwine to lure players into the depths of the grounded, tangible world of St. Amelia.
A Brand-new, Memorable SILENT HILL
SILENT HILL: Townfall exudes the beautiful and foggy streets of Scotland, offering a new setting to tell a unique and haunting story. More than just a horror game, this is a tale of introspection, loss, and consequence.
Fear grows from small details, quiet moments, and the long shadow of Simon's past.
Strategic Stealth and Combat
Swing and block with melee weapons in frenetic melee combat, or keep your distance and use firearms to survive.
Choose how to engage in each encounter, using both the tools at your disposal and the environment around you.
Beyond fighting or fleeing, carefully sneak past danger through stealth, tracking enemy positions from cover or luring them away with distractions.
Narrative Puzzles Guided by the CRTV
The iconic SILENT HILL radio makes a comeback as the CRTV, a portable television device.
Threats lurking nearby, story fragments, & mysterious clues drift through unstable analog signals, which players can pick up by tuning the CRTV.
Through narrative-driven puzzles closely tied to these fragments, players can relive past events and catch glimpses of everyday life in town, remaining constantly aware of the story.
A First-Person SILENT HILL Experience
The first full-length SILENT HILL game to be presented in first-person perspective, players experience the fog-shrouded town directly through the eyes of Simon.
With limited visibility and a heightened sense of proximity to danger, stealth, combat, exploration and the CRTV feel intimate, close and terrifying.
Tension-Building Audio Design & Music
Every creak, signal, and cry pulls the danger closer, with creative audio design building a rich and terrifying soundscape.
A fully dynamic soundtrack by Pilotpriest builds and twists with player and enemy actions, reacting and building tension and release with the ebb and flow of action and stealth.
Multiple Endings
Endings shaped by the player’s actions leave a lasting emotional impression long after the story comes to an end.